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Cabzx

413 Game Reviews

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6 reviews are hidden due to your filters.

Instructions would be nice. Sound is missing. Add some levels of difficulty. I think you could add some variations to the sprites themselves. For example adding different colors for your marbels or your opponent's. Aslo I think you can use better images for the backgrounds and such.

I hardly recommend.

I agree with other guys, some opponents are too dificult. Balancing could be resolved by adding a shield button. The art direction is fine and doesn't need much work.

I recommend.

A slight puzzle game with some clver mechanics. I enjoyed the well made menu, the sounds and animations. I'd like other artists to take notice of games like this. A simple game doesn't have to be bad looking or mediocre.

I recommend.

I think the art style is not homogeneus. The artist should work towards having a single style.

I don't recommend.

In order to avoud people from using right clicking to quickly finish the game, bound the right mouse click to a lose function.

The game istelf is missing in the usual departments, sound, menus graphics. Get some art direction.

I don't recommend.

Solid game. Nothing groundbraking but is quite solid in execution.

I recommend.

NeithR responds:

Thank you for the feedback! :)

I game with a lot of future, too similar to the first. I hope to see what kind of changes the author makes for the third part.

Quite excellent little game. The game needs very little to accomplish a lot. I think, nevertheless, that point and clicks should be intuitive, choosing this kind of pixelated art, makes it quite difficult to differentiate the items.

This game is severely lacking in a number of departments. First lack of propoer sounds and music, they hardly fit with the theme of the game. Second, art itself is quite poor, maps are executed hastily without any care for detail, enemies aren't much more than just a stationary image, the graphic quality itself isn't homogeneus; it should be a single kind of art, yet there is no such thing. Also menus are incredibly hard to navigate, considering how everything works with a single button. This should be corrected.

I don't recommend this game.

Kwing responds:

I'm really lost for words on this one, mainly because pretty much everything you said equates to this game being ugly. I really don't see how the foods could NOT be a stationary image... In most games, you see people breathing, or having running animations, but what the heck is a running loop for a bowl of cereal supposed to look like? And how is the art style not homogeneous when everything is pixelated and food-themed?

I know I'm getting way too salty over these reviews but there's really nothing worse than getting a bad review from someone that won't spend more than five minutes on a game that took more than five months to make.

Ricardo De Levante @Cabzx

Age 32, Male

Panama

Joined on 4/4/07

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