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Cabzx

104 Game Reviews w/ Response

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Pretty fun game. The art style is also commendable, and controls feel responsive. I would like a bit more feedback when hitting an enemy, but I am not super clear on the gameplay effect so I don't want to provide any examples. I like the new take on snake with a bit of roguelike. Good luck with getting the game out!

GamesByLaurence responds:

Thanks for your feedback! Glad you enjoy it. I plan to do a update dedicated to spicing up the graphics and game feel effects for sure.

Great little game, there is much more to it than meets the eye.
I like that enemies actually react to you.

SECURAS responds:

Thanks! I also like that the enemies react to the player.

Consider the control scheme for a cellphone.

Tyler responds:

I wasnt planning on it but thats an idea. Could try something like on-screen screen controls.

You should put more effort in your games. As a matter of fact, the game seems to have good ideas (for examples menus) but it is lacking in design, presentation and execution.

Vidyabatter responds:

It's a shitpost. It's supposed to be bad.

The game has potential. Focus a little bit more on the presentation, like try getting menus that are appealing and functional. Typeface size is a little bit too small and hard to read.

I know you are going for a real physics feeling, but that is sincerely harming the game. The ship is just way too hard to control and manipulate. Try looking for a game like Star Controll II (you can find it online for free as The Ur-Quan Masters) or Solar Winds (yes by that Epic Games).

Good luck.

AndrewHighfields responds:

Thank you so much for the review! That's really well appointed because the latest patches I was completely focused in graphics and dynamics. I'll be working in these questions for the next patch! Thanks for the tips!

Not ready for the website.

NatimationArts responds:

fair

I do prefer this version of the game to the original. But, I recommend that you add a map, so that the player can see the ship in relation to objects behind it.

chris3232 responds:

I will try to do that!

I like the GBC-style graphics. Although, the typeface (which is not pixel-perfect) does contrast negatively with the rest of the art style.

I enjoyed the aspects of the game, it has a very relaxing vibe to it.

Azeleon responds:

Thanks, and I definitely understand what you mean there. I plan to straight up make my own typeface for the future game that fits a little better.

Ricardo De Levante @Cabzx

Age 32, Male

Panama

Joined on 4/4/07

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